An Update; A Rebuild
Hello!!!
This update has completely redesigned the maze modules, added prop randomization (more on that in a second), and added an FPS display. I also changed the camera viewpoint to third person. You still use WASD, but now have freelook as well.
This may introduce issues for some players as I have yet to add a mouse sensitivity option. The current settings were made with my mouse in mind. It stays at 3k DPI with rather low polling.
The prop randomization is subtractive. This means that I put every possible prop in its place, active, and then they all have a chance to be deactivated at start. This means that everything has its place; everything is randomly shown. This does mean that the props you see won't relocate at all, but offers some variation to the scene.
Files
aMAZEballs
Marble Maze Game
More posts
- Update before the long weekendMar 11, 2023
- Introducing: variations, phase one!Mar 05, 2023
- Update. Menu, persistent data, etc.Mar 05, 2023
- Update Rolled Back to Previous VersionMar 01, 2023
- Broken Web BuildMar 01, 2023
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